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Werewolf: The Apocalypse : ウィキペディア英語版
Werewolf: The Apocalypse

''Werewolf: The Apocalypse'' is a role-playing game from the ''Classic World of Darkness'' line by White Wolf Publishing. Other related products include the Collectible card games named ''Rage''〔Rage article states, that two games by that name exist.〕 and several novels (including one series). In the game, players take the role of werewolves known as Garou (from the French 'loup garou'). These Garou are usually warriors who are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring about the Apocalypse. Game supplements detail other shapeshifters.
Along with the other titles in the ''World of Darkness'', ''Werewolf'' was discontinued in 2004. Its successor title within the ''New World of Darkness'', ''Werewolf: The Forsaken'', was released on March 14, 2005.
In 2011 new publications for the ''Classic World of Darkness'' were announced, including a 20th Anniversary Edition of ''Werewolf: The Apocalypse''.〔(White Wolf Release Schedule 2011-2012 )〕 The ''Werewolf Translation Guide'' is the first new publication, being available in April 2012.〔Werewolf-Translation-Guide Werewolf Translation Guide on DriveThru () (retrieved April 17th, 2012)〕 Also older ''Classic World of Darkness'' books are made gradually available as Print on Demand-Versions, through (DriveThruRPG ).〔DriveThru RPG White Wolf "Now in Print" Products () (retrieved January 20th, 2012)〕
As revealed at GenCon in August 2012, ''Werewolf: The Apocalypse'' is among the White Wolf properties licensed to be developed by Onyx Path Publishing.〔(What is the Onyx Path? Panel from GenCon on YouTube )〕
==Premise==
The basic premise of the game is that the player characters are Garou. Specifically player characters usually are supposed to have undergone some training as Garou and succeeded in an initiation rite known as the ''Rite of Passage''. After this, they are considered of ''Cliath'' rank (see Rank). Usually the player characters form a pack and work together to gain renown among the other Garou, so that they can advance in rank.
A Storyteller has a detailed setting to come up with all kinds of stories for the players to live through. On the most basic level the game world is equal to our world, a fictional planet earth. However, it is only a dark reflection, filled with corruption, apathy, violence and hopelessness. The setting is also described as ''Gothic-Punk''.
For the most part, the Garou battle to maintain this world before all the negativity leads to a total collapse, the titular Apocalypse. They do so hidden from the public eye and live in secret from humanity in general. In their war the Garou often hunt down and kill humans or supernatural creatures that either actively pursue the Apocalypse or unwittingly contribute to it, due to their parasitic nature. This includes fallen Garou, vampires, evil spirits, mages/sorcerers, and humans (and other creatures) possessed by demons or evil spirits. In doing so, the Garou regard themselves as the immune system of the planet, after a fashion.
Other themes of the game include the inability of the Garou to live as/among humans, although they were born in human form due to The Curse, interaction with spirits that today are separated from physical world in a realm the Garou can enter.
In general all archetypes of stories can be incorporated into a Werewolf game. Love stories or Indiana Jones-like treasure hunts are just as possible as detective stories or basic fantasy themes like escort missions or 'Capture the Flag'-scenarios.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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